"The Prime II Gloves give us opportunities to tell new stories and develop completely new services in media production.
The accuracy of these gloves allows us to break new ground in character animation."
"We chose the Manus Gloves due to the tight integration with Xsens, giving us a straightforward workflow for streaming hand and body tracking data into Unreal Engine as a single source, easy to work with and retarget to our characters for real-time animation."
The gloves were responsive and gratifying. Turning my hands into a fist, picking up the fireflies, tapping imaginary objects in virtual reality were all mirrored in virtual reality.
Lily ParsuethsutEditor at Weareable
Reach out, turn up your palms, wiggle your fingers - the initial moments of using Manus fulfill your basic expectations of what VR gloves should feel like.
Will FultonContributer at Digital Trends
The haptics, with their Heath Robinson appearance, were equally impressive. Though the wireless gloves lack the machinery to stop your hands actually moving, the sensation of reaching out and grabbing something in a simulation is immeasurable improved by the gentle, or firm, tap on the fingertip.
Richard SpeedEditor at The Register
There are no buttons to learn or special movements to master, you just reach out and touch thingslike you would in real life. Removing that layer of abstraction that a controller introduces skyrockets thesense of presence.David JagneauxSenior Editor at Upload
The digital hand was perfectly tuned, every little wiggle and bend at the knuckle accurately portrayed on-screen with no lag.
Peter GrahamSenior Staff Writer at VRFocus
There are no buttons to learn or special movements to master, you just reach out and touch thingslike you would in real life. Removing that layer of abstraction that a controller introduces skyrockets thesense of presence.David JagneauxSenior Editor at Upload
SteamVR Pro Tracker
Manus Core
Manus Polygon
Prime X Marker Mocap
Prime X Haptic VR
OptiTrack Gloves
Xsens Gloves
Accessories
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