Haptic VR

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Marker Mocap

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Motion Capture
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Virtual Reality
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Some of our clients

"The Prime II Gloves give us opportunities to tell new stories and develop completely new services in media production.
The accuracy of these gloves allows us to break new ground in character animation."

"We chose the Manus Gloves due to the tight integration with Xsens, giving us a straightforward workflow for streaming hand and body tracking data into Unreal Engine as a single source, easy to work with and retarget to our characters for real-time animation."

The gloves were responsive and gratifying. Turning my hands into a fist, picking up the fireflies, tapping imaginary objects in virtual reality were all mirrored in virtual reality.

Lily Parsuethsut
Editor at Weareable

Reach out, turn up your palms, wiggle your fingers - the initial moments of using Manus fulfill your basic expectations of what VR gloves should feel like.

Will FultonContributer at Digital Trends

The haptics, with their Heath Robinson appearance, were equally impressive. Though the wireless gloves lack the machinery to stop your hands actually moving, the sensation of reaching out and grabbing something in a simulation is immeasurable improved by the gentle, or firm, tap on the fingertip.

Richard Speed
Editor at The Register

There are no buttons to learn or special movements to master, you just reach out and touch thingslike you would in real life. Removing that layer of abstraction that a controller introduces skyrockets thesense of presence.David JagneauxSenior Editor at Upload

The digital hand was perfectly tuned, every little wiggle and bend at the knuckle accurately portrayed on-screen with no lag.

Peter Graham
Senior Staff Writer at VRFocus

There are no buttons to learn or special movements to master, you just reach out and touch thingslike you would in real life. Removing that layer of abstraction that a controller introduces skyrockets thesense of presence.David JagneauxSenior Editor at Upload